![]() METROID PRIME 4 REACTIONS SERIESRetro is returning to the Metroid series for another Prime installment, and it's likely going to be their most anticipated and important title ever. We still aren't quite sure what Retro was doing for a number of years there, but we certainly know what they're doing now. For awhile there, we got to speculate on what Retro could be doing next, as things were extremely quiet. Many have been eager to see what Retro could do with something brand new, or perhaps how they could innovate with another classic Nintendo franchise. They've done a bit of work here and there for Nintendo on other titles, but haven't taken the lead on a project since Tropical Freeze launched. Metroid and Donkey Kong.that's the body of work from Retro so far. Nailing that feeling while providing new experiences, all while not breaking the 's ridiculously impressive work from Retro. Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze not only feel like the classic DKC series, they actually surpass the classics in some ways. While Retro proved they could head in a bold new direction with the Prime series, their work on Donkey Kong Country titles showed they could not only emulate past experiences to great success, but innovate with them as well. Once again Retro took the reigns, and what they cranked out was beyond impressive. While Metroid Prime took Samus in a new direction, Donkey Kong Country Returns was the return to a classic gameplay formula for Nintendo. They continued to work with the Prime series to create two more stellar installments, and then shifted things over to the Donkey Kong Country series. Right out of the gate, Retro proved they could be that partner, and set an incredibly high standard for themselves.Įver since, Retro has been doing phenomenal work. Nintendo themselves said that Metroid Prime wasn't something they felt they could tackle on their own, and they wanted a Western dev to work with to achieve the next step for the Metroid series. Working alongside Nintendo, they created the Metroid Prime series, which is one of the most highly-praised and lauded runs in Nintendo's history. That said, Retro certainly proved that they were up to snuff when it came to developing. They came into existence in 1998, and they officially hooked up with Nintendo to work on Metroid Prime in 2000. Case in point, Nintendo's second party partner, Retro.Īs far as gaming goes, Retro really hasn't been around super long. Nintendo often does a lot of the heavy lifting themselves, but they also partner up with a select few companies to help them achieve things they might not be capable of on their own. The weight of that success has to weigh quite heavy on all involved when a new installment is being cooked up. More often than not, devs are working with franchises that have been growing for decades now, and have received some of the highest marks and rewards the industry has to offer. There's always pressure on any developer when coming up with a title, but things are a little different when it comes to Nintendo. Whatever that magic behind-the-scenes formula is works, and Nintendo continues to wow fans with sequels to this day. Nintendo and their partners put an ungodly amount of time and care into these experiences, making sure they're not only fun to play, but that they also feel like a Nintendo game. There's a reason why Nintendo's characters are beloved and long-running. METROID PRIME 4 REACTIONS SOFTWARENintendo has built an unbelievable library of software over the last 40+ years, and they somehow always seem to deliver. Nintendo fans are always eager to see what the Big N is doing next with their franchises. There's a LOT of pressure on Retro to deliver, and I thought I'd take a dive into that. Metroid Prime 4 is likely the most high-profile game Nintendo fans are waiting to see, outside of Zelda: Breath of the Wild 2. ![]()
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